Warrior:
Attribute
12 Sword(14-15 with runes/helmet)
11 Strength
6 Tacs
Skills: Crippling Slash, Gash, Silverwing Slash, Sun and Moon Slash, Enraging Charge, Signet of Healing, Warrior`s cunning, Rez signet
Assasin:
Attribute
12 Dagger(14-15 with runes/helmet)
10 Critical
8 Shadow
Skills: Jagged Strike, Wild Strike, Blades of Steel, Seeping Wound, Shroud of Distress, Dash,Vipers Defense, Rez Signet
Elementalist:
Attributes
12 Air(15-16 with helmet/runes)
12 Energy
Skills: Invoke Lightning, Lightning Orb, Lightning Bolt, Gale, Whirlwind, Air Attunement, Glyph of Lesser Energy, Rez Signet
Mesmer/Monk:
Attributes
12 Illusion(14-15 with runes/helmet)
8 Fast Cast(9 with rune)
rest Inspiration
Skills:Migraine, Frustration, Conjure Phantasm, Shrinking Armor, Clumsiness, Energy Tap, Ether Lord, Resurrection
Ranger/Paragon:
Attributes
12 Expertise (14-16 with runes/helmet)
11 Marksmanship (12 with rune)
6 Command
Skills: Distracting shoot, Savage Shoot, Disrupting Accuracy, Broad Head Arrow/Punishing Shoot, Disrupting Shoot, Go for the Eyes, Never Surrender, Rez Signet
Runner Mesmer/Monk:
Attributes:
12 Illusion(14 with rune/helmet)
8 Fast Cast(9 with rune)
rest Inspiration
then rest Heal
Skills: Crippling Anguish, Etheral/Imagined Burden, Shrinking Armor, Illusion of Haste, Illusion of Weakness, Energy Tap or Ether Signet, Restfull Breeze, Rez Signet
Monk Build will come from zz later after the Dungeon ...
Attribute
12 Sword(14-15 with runes/helmet)
11 Strength
6 Tacs
Skills: Crippling Slash, Gash, Silverwing Slash, Sun and Moon Slash, Enraging Charge, Signet of Healing, Warrior`s cunning, Rez signet
Assasin:
Attribute
12 Dagger(14-15 with runes/helmet)
10 Critical
8 Shadow
Skills: Jagged Strike, Wild Strike, Blades of Steel, Seeping Wound, Shroud of Distress, Dash,Vipers Defense, Rez Signet
Elementalist:
Attributes
12 Air(15-16 with helmet/runes)
12 Energy
Skills: Invoke Lightning, Lightning Orb, Lightning Bolt, Gale, Whirlwind, Air Attunement, Glyph of Lesser Energy, Rez Signet
Mesmer/Monk:
Attributes
12 Illusion(14-15 with runes/helmet)
8 Fast Cast(9 with rune)
rest Inspiration
Skills:Migraine, Frustration, Conjure Phantasm, Shrinking Armor, Clumsiness, Energy Tap, Ether Lord, Resurrection
Ranger/Paragon:
Attributes
12 Expertise (14-16 with runes/helmet)
11 Marksmanship (12 with rune)
6 Command
Skills: Distracting shoot, Savage Shoot, Disrupting Accuracy, Broad Head Arrow/Punishing Shoot, Disrupting Shoot, Go for the Eyes, Never Surrender, Rez Signet
Runner Mesmer/Monk:
Attributes:
12 Illusion(14 with rune/helmet)
8 Fast Cast(9 with rune)
rest Inspiration
then rest Heal
Skills: Crippling Anguish, Etheral/Imagined Burden, Shrinking Armor, Illusion of Haste, Illusion of Weakness, Energy Tap or Ether Signet, Restfull Breeze, Rez Signet
Monk Build will come from zz later after the Dungeon ...